# Interface: OwnerChange

• OwnerChange()

队长变化的信息

see oldValue - 旧的队长

see newValue - 新的队长

# Properties

# newValue

• newValue: ReadonlyClone‹Player› | undefined

Returns: ReadonlyClone‹Player› | undefined


# oldValue

• oldValue: ReadonlyClone‹Player› | undefined

Returns: ReadonlyClone‹Player› | undefined