# Interface: OwnerChange
• OwnerChange()
队长变化的信息
see oldValue - 旧的队长
see newValue - 新的队长
# Properties
# newValue
• newValue: ReadonlyClone‹Player› | undefined
Returns: ReadonlyClone‹Player› | undefined
# oldValue
• oldValue: ReadonlyClone‹Player› | undefined
Returns: ReadonlyClone‹Player› | undefined