# Enumeration: MatchEventType

• MatchEventType()

匹配系统的所有事件类型

# Enumeration members

# BattleResultReceived

• BattleResultReceived: = 18

对应 BattleResultReceivedEvent


# FrameSyncAccessInfoReceived

• FrameSyncAccessInfoReceived: = 19

对应 FrameSyncAccessInfoReceivedEvent


# GameStart

• GameStart: = 13

对应 GameStartEvent


# JoinRoomInvitationArrive

• JoinRoomInvitationArrive: = 11

对应 JoinRoomInvitationArriveEvent


# JoinRoomInvitationRefused

• JoinRoomInvitationRefused: = 12

对应 JoinRoomInvitationRefusedEvent


# JoinTeamInvitationArrive

• JoinTeamInvitationArrive: = 2

对应 JoinTeamInvitationArriveEvent


# JoinTeamInvitationRefused

• JoinTeamInvitationRefused: = 3

对应 JoinTeamInvitationRefusedEvent


# KickedOut

• KickedOut: = 15

对应 KickedOutEvent


# MatchCanceled

• MatchCanceled: = 6

对应 MatchCanceledEvent


# MatchConfirmed

• MatchConfirmed: = 1

对应 MatchConfirmedEvent


# MatchDone

• MatchDone: = 0

对应 MatchDoneEvent


# MatchStart

• MatchStart: = 5

对应 MatchStartEvent


# PlayerPrepared

• PlayerPrepared: = 8

对应 PlayerPreparedEvent


# PositionPlayerChange

• PositionPlayerChange: = 14

对应 PositionPlayerChangeEvent


# QuickMessageReceived

• QuickMessageReceived: = 17

对应 QuickMessageReceivedEvent


# Reconnect

• Reconnect: = 9

对应 ReconnectEvent


# RoomDestroyed

• RoomDestroyed: = 16

对应 RoomDestroyedEvent


# RoomOwnerChange

• RoomOwnerChange: = 10

对应 RoomOwnerChangeEvent


# TeamDestroyed

• TeamDestroyed: = 7

对应 TeamDestroyedEvent


# TeamPlayersChange

• TeamPlayersChange: = 4

对应 TeamPlayersChangeEvent