# Enumeration: FrameSyncEventType

• FrameSyncEventType()

帧同步系统的所有事件类型

# Enumeration members

# BroadCast

• BroadCast: = 2


# ConnectionStatusChangeEvent

• ConnectionStatusChangeEvent: = 3


# ErrorEvent

• ErrorEvent: = 4


# GameEnd

• GameEnd: = 1


# GameStart

• GameStart: = 0